Optim analyzes and displays the contents of your Datasmith and CAD files in a clean, navigable, and easy to read format.
Visualize the original contents of the analyzed file through our at-a-glance distribution, donut, and bar graphs.
Displays every single Geometry, Material, Lighting, and Camera element found within the analyzed file. Utilize the header and search capabilities to find specific elements.
Always know the status of your file as rules and configurations are added.
Optim continually monitors the status of the opened file. Any potential issues or warnings detected will be displayed in relevant areas such as the Notification Center. In addition, Optim provides quick and easy ways to fix any issue that arises.
Optim features a simple but robust rule system that allows easy Geometry, Material, and Light Element optimization and customization.
While currently only available for Geometry Elements, the Smart Rule Generation System allows a very quick way to optimize the Geometry found within the file. Quickly merge, instance, decimate, LOD, and much more with only a few clicks.
Rules are the foundation of optimizing and customizing the contents of the opened file. These can either be generated using the Smart Rule Generation feature, or by creating them manually. Regardless on how it is created, they can be configured.
Modules are the building blocks of a rule and are split between two different type — Filters and Actions. Filter modules are used to select which elements to affect. Action modules are used to optimize and customize the filtered elements.
We continuously improve and add new modules.
Filter By Name
Filter By Size
Filter By Location
Filter By Triangle Count
Filter By Metadata
Filter By Material
Filter By Selection
Level of Detail
Filter By Selection
Fix Excessive Lighting
Rules that have been established can be saved out and re-used. This is prefect for those that have a consistent workflow.
Customize how the file is imported into Unreal Engine. Designate which Elements will be imported, how the level should be setup, and more.
Files imported through Optim can be found in the File History located in the File Selection category. If Auto History is enabled, the Rules and configurations of the file will be saved upon import. In addition, opening that file from the File History will restore those Rules and configurations.
Auto History can be enabled from the Optim settings window.
Unreal Engine 4.24 support
Filter & Rule creation/loading speed
Improved statistics accuracy
Auto saving/loading now includes Materials & Lighting rules
Optim causing Unreal Engine to not open in rare circumstances
Selection filters deselecting when using search functionality
Material deselection crashes on very large files
Experimental Instancing actors not being assigned static meshes
Plugin dependencies causing Unreal Engine to not open in certain circumstances